Fundamentals of Puzzle and Casual Game Design

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of design...

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Detalles Bibliográficos
Otros Autores: Adams, Ernest, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New Riders 2014.
Edición:1st edition
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631373506719

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