Kumar, A. a. (2020). VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4 (1st ed. 2020.). Apress.
Cita Chicago Style (17a ed.)Kumar, Abhishek. author. VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4. 1st ed. 2020. Berkeley, CA: Apress, 2020.
Cita MLA (9a ed.)Kumar, Abhishek. author. VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4. 1st ed. 2020. Apress, 2020.
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