Kumar, A. a. (2020). VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4 (1st ed. 2020.). Apress.
Chicago Style (17th ed.) CitationKumar, Abhishek. author. VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4. 1st ed. 2020. Berkeley, CA: Apress, 2020.
MLA (9th ed.) CitationKumar, Abhishek. author. VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4. 1st ed. 2020. Apress, 2020.
Warning: These citations may not always be 100% accurate.