Principles of game audio and sound design sound design and audio implementation for interactive and immersive media

"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...

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Detalles Bibliográficos
Otros Autores: Sinclair, Jean-Luc, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York, NY : Routledge 2020.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630930606719

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