Sinclair, J. (2020). Principles of game audio and sound design: Sound design and audio implementation for interactive and immersive media (1st edition.). Routledge.
Cita Chicago Style (17a ed.)Sinclair, Jean-Luc. Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media. 1st edition. New York, NY: Routledge, 2020.
Cita MLA (9a ed.)Sinclair, Jean-Luc. Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media. 1st edition. Routledge, 2020.
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