Agile for instructional designers iterative project management to achieve results
Discover Agile for Better Instructional Design To serve business needs amid greater volatility and uncertainty in the workplace, learning and development professionals need project management methods that can keep up. Enter Agile. Popular in the software development space as an approach to project m...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Alexandria, Virginia :
ATD Press
[2019]
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630788206719 |
Tabla de Contenidos:
- Intro
- Title Page
- Copyright
- Contents
- Introduction
- 1. The Case for Agile
- Part 1. Kicking Off the Project
- 2. Plan the Kickoff
- 3. Define the Goal
- 4. Define the Learner
- 5. Define Scope With User Stories
- 6. Define Scope Using Action Mapping
- Part 2. Managing the Project
- 7. Plan the Iterative Project
- 8. Define and Estimate Tasks
- 9. Design and Deliver in Iterations
- 10. Create Planning and Working Rhythms
- 11. Maintain Regular, Open Lines of Communication
- 12. Facilitate Retrospectives
- Part 3. Applying Agile in Your Organization
- 13. Scaling Agile
- 14. The Organizational Mindset Shift to Agile
- Acknowledgments
- Appendix A. The Agile Manifesto and 12 Principles for L&
- D Teams
- Appendix B. Job Aids
- References
- About the Author
- Index
- Back Cover.