A practical introduction to human-in-the-loop cyber-physical systems

The first book focusing on one of the hottest new topics in Internet-of-Things systems research and development Studies estimate that by 2020 we will have a vast Internet-of-Things (IoT) network comprising 26 billion connected devices, including everything from light bulbs to refrigerators, coffee m...

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Detalles Bibliográficos
Otros Autores: Nunes, David, 1987- author (author), Silva, Jorge Sâa, author, Boavida, Fernando, 1959- author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Hoboken, New Jersey : John Wiley & Sons 2017.
Edición:First edition
Colección:Wiley - IEEE
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630654806719
Tabla de Contenidos:
  • -- List of Figures xi
  • List of Tables xvii
  • Foreword xix
  • Preface xxi
  • Acknowledgments xxiii
  • List of Abbreviations xxv
  • About the CompanionWebsite xxvii
  • 1 Introduction 1
  • 1.1 The Rise of Cyber-Physical Systems 1
  • 1.2 Humans as Elements of Cyber-Physical Systems 4
  • 1.3 Objectives and Structure 7
  • Part I Evolution and Theory 9
  • 2 Evolution of HiTL Technologies 11
  • 2.1 "Things", Sensors, and the RealWorld 11
  • 2.2 Human Sensing and Virtual Communities 17
  • 2.3 In Summary... 23
  • 3 TheoryofHiTLCPSs 25
  • 3.1 Taxonomies for HiTLCPSs 25
  • 3.2 Data Acquisition 28
  • 3.2.1 Humans as Sets of Sensors 28
  • 3.2.2 Humans as Communication Nodes 29
  • 3.3 State Inference 30
  • 3.3.1 Human Nature 30
  • 3.3.2 Humans as Processing Nodes 31
  • 3.4 Actuation 31
  • 3.4.1 Humans and Robots as Actuators 31
  • 3.5 In Summary... 32
  • 4 HITL Technologies and Applications 35
  • 4.1 Technologies for Supporting HiTLCPS 35
  • 4.1.1 Data Acquisition 35
  • 4.1.2 State Inference 39
  • 4.1.3 Actuation 42
  • 4.2 Experimental Projects 45
  • 4.2.1 HiTL in Industry and at Home 46
  • 4.2.2 HiTL in Healthcare 48
  • 4.2.3 HiTL in Smartphones and Social Networking 51
  • 4.3 In Summary... 56
  • Part II Human-in-the-Loop: Hands-On 57
  • 5 ASampleApp 59
  • 5.1 A Sample Behavior Change Intervention App 59
  • 5.2 The Sample App's Base Architecture 60
  • 5.2.1 The Android App 60
  • 5.2.2 The Server 65
  • 5.3 Enhancing the Sample App with HiTL Emotion-awareness 66
  • 5.3.1 Choosing a Machine Learning Technique 67
  • 5.3.2 Implementing Emotion-awareness 68
  • 5.4 In Summary... 71
  • 6 Setting up the Development Environment 73
  • 6.1 Installing Android Studio 73
  • 6.2 Cloning the Android Project 77
  • 6.3 Deploying the Server 85
  • 6.3.1 Installing the Software and Cloning the Server's Project 85
  • 6.3.2 Obtaining a Foursquare(R)'s Client ID and Client Secret 88
  • 6.3.3 Setting up the Database 91
  • 6.3.4 Deploying the Server on Tomcat 7 95
  • 6.4 Testing the Sample App 99
  • 6.5 In Summary... 101.
  • 7 Data Acquisition 103
  • 7.1 Creating the EmotionTasker 103
  • 7.2 Processing Sensory Data 110
  • 7.3 In Summary... 118
  • 8 StateInference 121
  • 8.1 Implementing a Neural Network 121
  • 8.2 Requesting User Feedback 125
  • 8.2.1 Creating the EmotionFeedback Activity 125
  • 8.2.2 Implementing the EmotionSpace View 127
  • 8.2.3 Finishing EmotionFeedback 151
  • 8.2.4 Showing a Feedback Request Notification 158
  • 8.3 Processing User Feedback 168
  • 8.3.1 Processing Feedback on the EmotionTasker 168
  • 8.3.2 Training the Neural Network 170
  • 8.3.3 Sending Emotional Information to the Server 173
  • 8.4 In Summary... 176
  • 9 Actuation 179
  • 9.1 Handling Emotions on the Server 179
  • 9.1.1 Parsing JSON Requests 180
  • 9.1.2 Creating theWeb Interface 189
  • 9.1.3 Creating the Server's BackgroundThread 190
  • 9.1.4 Processing Incoming Emotions 192
  • 9.1.5 Pruning Outdated Emotions 208
  • 9.2 Finishing up EmotionTasker 210
  • 9.2.1 Handling ANN Output 212
  • 9.2.2 Posting New Emotion Inferences 217
  • 9.3 Providing Positive Reinforcement 226
  • 9.3.1 Creating a Motivational Dialog Box 226
  • 9.3.2 Enabling the Emotion Heatmaps 234
  • 9.4 In Summary... 237
  • Part III Future of Human-In-the-Loop Cyber-Physical Systems 239
  • 10 Requirements and Challenges for HiTL Applications 241
  • 10.1 Resilience 241
  • 10.2 Security and Privacy 242
  • 10.3 Standard Communications 244
  • 10.4 Localization 248
  • 10.5 State Inference 248
  • 10.6 Safety 250
  • 10.7 In Summary... 250
  • 11 Human-in-the-Loop Constraints 253
  • 11.1 Technical Limitations 253
  • 11.2 Ethical limitations 256
  • A EmotionTasker's full code 261
  • References 275
  • Index 289.