Beginning Programming Using Retro Computing Learn BASIC with a Commodore Emulator

Learn programming using the Commodore 16/Plus 4 system. Following this book, you and your children will not only learn BASIC programming, but also have fun emulating a retro Commodore system. There are many ways to bring the fun of learning to program in the 1980s back to life. For example, download...

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Detalles Bibliográficos
Autor principal: Friedland, Gerald. author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2019.
Edición:1st ed. 2019.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630562206719
Tabla de Contenidos:
  • Chapter 1: Getting Started
  • Chapter 2: Simple Drawing
  • Chapter 3: Math
  • Chapter 4: Sound
  • Chapter 5: Colors
  • Chapter 6: Graphics
  • Chapter 7: Errors
  • Chapter 8: Variables
  • Chapter 9: Math and Variables
  • Chapter 10: A Program
  • Chapter 11: Questions
  • Chapter 12: Counting
  • Chapter 13: Conditions
  • Chapter 14: More Programs
  • Appendix: Saving and Loading.