Mastering solidworks
The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Indianapolis, Indiana :
Sybex
[2019]
|
Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630537106719 |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright
- Acknowledgments
- About the Author
- Contents
- Introduction
- Who Should Read This Book
- What You Will Learn
- What You Need
- The Mastering Series
- What Is Covered in This Book
- Part I: Introducing SolidWorks Basics
- Part II: Building Intelligence into Your Parts
- Part III: Working with Assemblies
- Part IV: Creating Drawings
- Part V: Using Advanced and Specialized Techniques
- Appendixes
- How to Contact the Author
- Part I Introducing SolidWorks Basics
- Chapter 1 Introducing SolidWorks
- Installing SolidWorks for the First Time
- Starting SolidWorks for the First Time
- Examining the SolidWorks License Agreement
- Using the Help Menu
- Creating a New Document
- Identifying SolidWorks Documents
- Saving Your Setup
- Using Templates
- Understanding Feature-Based Modeling
- Understanding History-Based Modeling
- Sketching with Parametrics
- Understanding Design Intent
- Editing Design Intent
- Choosing Sketch Relations
- Selecting Display/Delete Relations
- Using Suppressed Sketch Relations
- Working with Associativity
- The Bottom Line
- Chapter 2 Navigating the SolidWorks Interface
- Identifying Elements of the SolidWorks Interface
- Using the CommandManager and Toolbars
- Controlling Menus
- Changing Cursors
- Working with Models in the FeatureManager and PropertyManager Windows
- Getting Around the Task Pane
- Getting Familiar with the Status Bar
- Using SolidWorks Search
- Making the Interface Work for You
- Customizing Colors
- Customizing Strategies
- Working with Multiple Document Windows
- The Bottom Line
- Chapter 3 Working with Sketches and Reference Geometry
- Creating a New Part
- Creating a Sketch
- Identifying Sketch Entities
- Using the Sketch Toolbar
- Driving Sketches with Smart Dimensions.
- Using Tools on the Dimensions/Relations Toolbar
- Inferencing in Sketch
- Exploring Sketch Settings
- Using Sketch Blocks
- Working with Reference Geometry
- Creating Planes
- Working with Axes
- Using Coordinate Systems
- Using Points as Reference Geometry
- Sketching with Touch Interface
- Tutorial: Learning to Use Sketch Relations
- Tutorial: Using Blocks and Belts
- Tutorial: Creating Reference Geometry
- The Bottom Line
- Chapter 4 Creating Simple Parts and Drawings
- Discovering Design Intent
- Using Symmetry
- Determining Primary or Functional Features
- Predicting Change
- Creating a Simple Part
- Deciding Where to Start
- Building in Symmetry
- Making It Solid
- Using Instant 3D
- Making the First Extrude Feature
- Creating a Simple Assembly
- Creating the Assembly
- Populating the Assembly
- Examining Mates
- Creating a Simple Drawing
- Tutorial: Creating a Simple Part
- Tutorial: Making a Simple Drawing
- The Bottom Line
- Chapter 5 Using Visualization Techniques
- Manipulating the View
- Using Arrow Keys
- Using the Middle Mouse Button
- Using Mouse Gestures
- Using the View Toolbar
- Adding Scrollbars and Splitters
- Using the Magnifying Glass
- Clicking the Triad Axes
- Using the View Tools
- Zebra Stripes and Curvature
- View Orientation
- Annotation Views
- Using the DisplayManager
- Applying Appearances
- Using Decals
- Using Scenes, Lights, and Cameras
- The Display Pane
- Applying Color Automatically to Features
- Using Edge Display Settings
- Tutorial: Applying Visualization Techniques
- The Bottom Line
- Part II Building Intelligence into Your Parts
- Chapter 6 Getting More from Your Sketches
- Editing Sketch Relations
- Using Display/Delete Relations
- Using Replace Entity
- Using SketchXpert
- Getting More from Dimensions
- Dimensioning from Centerlines.
- Sketching with Numeric Input
- Working with Sketch Entities
- Moving, Rotating, Copying, and Scaling Entities
- Modifying a Sketch
- Copying and Pasting Sketch Entities
- Dragging Entities
- Creating a Derived Sketch
- Using Sketch Pictures
- Using Three Views
- Compensating for Perspective
- Estimating Sharp Edges
- Using Auto Trace
- Using Stick Fonts
- Using Sketch Text
- Using Colors and Line Styles with Sketches
- Working in Color Display Mode
- Assigning Line Color
- Using the Edit Sketch or Curve Color Tool
- Assigning Line Thickness and Line Style
- Using Other Sketch Tools
- Working with RapidSketch
- Adding Sensors
- Using Metadata for Sketches
- Creating Construction Geometry
- Sketching in 3D
- Navigating in Space
- Exploring Sketch Relations in 3D Sketches
- Using Planes in Space
- Using Planar Path Segments
- Defining Dimensions
- Using 3D Sketch Summary
- Tutorial: Editing and Copying
- Tutorial: Controlling Pictures, Text, Colors, and Styles
- Tutorial: Using Metadata
- Tutorial: Sketching Calculator
- The Bottom Line
- Chapter 7 Modeling with Primary Features
- Identifying When to Use Which Tool
- Using the Extrude Feature
- Understanding Instant 3D
- Working with the Revolve Feature
- Introducing Loft, Boundary, and Sweep
- Controlling Sweep Features
- Understanding Fillet Types
- Creating a Constant-Size Fillet
- Creating Variable-Radius Fillets
- Using Face Fillets
- Applying a Full Round Fillet
- Building a Setback Fillet
- Using Chamfers
- Creating Asymmetrical Chamfers
- Switching Between Fillet and Chamfer Features
- Tutorial: Bracket Casting
- The Bottom Line
- Chapter 8 Selecting Secondary Features
- Creating Curve Features
- Manipulating Curves
- Working with Helix Curve Features
- Creating Projected Curves
- Using the Curve Through XYZ Points Feature.
- Using the Curve Through Reference Points Feature
- Putting Together a Composite Curve
- Using Split Lines
- Using the Equation-Driven Curve
- Selecting a Specialty Feature
- Using Scale
- Using the Dome Feature
- Using the Wrap Feature
- Using the Flex Feature
- Applying the Deform Feature
- Using the Indent Feature
- Using Intersect
- Tutorial: Creating a Wire-Formed Part
- The Bottom Line
- Chapter 9 Patterning and Mirroring
- Patterning in a Sketch
- Debunking More Sketch Myths
- Patterning a Sketch
- Mirroring in a Sketch
- Using Mirror Entities
- Using Dynamic Mirror
- Using Symmetry Sketch Relation
- Using Mirroring in 3D Sketches
- Working with 3D Patterns
- Exploring the Geometry Pattern Option
- Patterning Bodies
- Patterning Faces
- Patterning Fillets
- Understanding Pattern Types
- Using the Linear Pattern
- Using the Circular Pattern
- Using a Curve-Driven Pattern
- Using a Sketch-Driven Pattern
- Using a Table-Driven Pattern
- Using the Fill Pattern
- Using a Variable Pattern
- Cosmetic Patterns
- Mirroring 3D Solids
- Mirroring Bodies
- Mirroring Features
- Mirroring Entire Parts
- Tutorial: Creating a Circular Pattern
- Tutorial: Mirroring Features
- Tutorial: Applying a Cosmetic Pattern
- The Bottom Line
- Chapter 10 Using Equations
- Understanding Equations
- Creating Equations
- Using Driven Dimensions
- Using Equation Tricks
- Using Global Variables
- Using the Modify Box
- Using Expressions
- Controlling Suppression States of Features
- Linking to External Equations
- Tutorial: Using Equations
- The Bottom Line
- Chapter 11 Working with Part Configurations
- Controlling Items with Configurations
- Finding Configurations
- Deleting Configs
- Sorting Configs
- Activating Configurations
- Creating Configurations
- Using the Modify Configurations Dialog Box.
- Using Custom Property Managers
- Using Derived Configurations
- Understanding How File Size Affects Speed
- Controlling Dimensions
- Controlling Suppression
- Controlling Custom Properties
- Controlling Sketch Relations
- Controlling Sketch Planes
- Controlling Configurations of Inserted Parts
- Using Library Features
- Using Design Tables
- Identifying What Can Be Driven by a Design Table
- Creating a Simple Design Table
- Editing Design Table Settings
- Editing the Design Table
- Using the Configuration Publisher
- Tutorial: Working with Configurations and Design Tables
- The Bottom Line
- Chapter 12 Editing, Evaluating, and Troubleshooting
- Using Rollback
- Using the Rollback Bar
- Using Other Rollback Techniques
- Using Part Reviewer
- Reordering Features
- Reordering Folders
- Using the Flyout and Detachable FeatureManagers
- Displaying the FeatureManager and PropertyManager
- Following Selection Breadcrumbs
- Summarizing Part Modeling Best Practices
- Using Design for Change
- Keeping Track of References
- Visualizing Horizontal Modeling
- Understanding Resilient Modeling
- Using Skeleton Sketches
- Using Evaluation Techniques
- Using Verification On Rebuild
- Using the Check Tool
- Evaluating Geometry with Reflective Techniques
- Troubleshooting Errors
- Interpreting Rebuild Errors
- Identifying Common Errors
- Dismissing Errors
- Using SolidWorks RX and Performance Benchmark
- Tutorial: Utilizing Editing and Evaluation Techniques
- The Bottom Line
- Part III Working with Assemblies
- Chapter 13 Building Efficient Assemblies
- Understanding the Purpose of Assemblies
- Identifying Types of Assemblies
- Creating an Alternative to Multiple Assemblies
- Identifying the Elements of an Assembly
- Working with Assembly Equations
- Using an Assembly Layout Sketch
- Working with Virtual Components.
- Creating Assembly Reference Geometry.