Developing 2D Games with Unity Independent Game Programming with C#
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2019.
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Edición: | 1st ed. 2019. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630528106719 |
Tabla de Contenidos:
- Chapter 1. Gaming Past and Present
- Chapter 2. Introduction to Unity
- Chapter 3. Foundations
- Chapter 4. World Building
- Chapter 5. Building Out the Gameplay
- Chapter 6. Beyond the Basics
- Chapter 7. Polish, Polish, Polish
- Chapter 8. Where to go next. .