Developing 2D Games with Unity Independent Game Programming with C#

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to...

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Detalles Bibliográficos
Autor principal: Halpern, Jared. author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2019.
Edición:1st ed. 2019.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630528106719
Tabla de Contenidos:
  • Chapter 1. Gaming Past and Present
  • Chapter 2. Introduction to Unity
  • Chapter 3. Foundations
  • Chapter 4. World Building
  • Chapter 5. Building Out the Gameplay
  • Chapter 6. Beyond the Basics
  • Chapter 7. Polish, Polish, Polish
  • Chapter 8. Where to go next. .