Beginning iOS AR Game Development Developing Augmented Reality Apps with Unity and C#
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2019.
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Edición: | 1st ed. 2019. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630441506719 |
Tabla de Contenidos:
- Chapter 1: Getting Started
- Chapter 2: Getting Started
- Chapter 3: The Unity ARKit
- Chapter 4: Hit Testing & Lighting
- Chapter 5: Making AR Games
- Chapter 6: Introducing Touch
- Chapter 7: Adding Plane Detection & Point Clouds
- Chapter 8: Final Steps.