Hands-on android UI development design and develop attractive user interfaces for android applications
Master the art of creating impressive and reactive UIs for mobile applications on the latest version of Android Oreo. About This Book A comprehensive guide to designing and developing highly interactive user interfaces for your app. Design responsive and agile applications targeting multiple Android...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Birmingham, England ; Mumbai, [India] :
Packt
2017.
|
Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630405706719 |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Customer Feedback
- Table of Contents
- Preface
- Chapter 1: Creating Android Layouts
- Material Design
- Android Studio
- Android application structure
- Creating SimpleLayout
- Discovering the layout editor
- Organizing project files
- Summary
- Chapter 2: Designing Form Screens
- Exploring form screens
- Designing a layout
- Creating a form layout
- Creating the description box
- Adding the amount and date inputs
- Creating the category chooser
- Making icons change with state
- Creating the category picker layout
- Adding the attachment preview
- Try it yourself
- Test your knowledge
- Summary
- Chapter 3: Taking Actions
- Understanding Android event requirements
- Listening for some events
- Wiring the CaptureClaimActivity events
- Handling events from other activities
- Making events quick
- Multiple event listeners
- Test your knowledge
- Summary
- Chapter 4: Composing User Interfaces
- Designing a modular layout
- Creating the DatePickerLayout
- Creating the data model
- Creating the Attachment class
- Creating the Category enum
- Creating the ClaimItem class
- Wrapping up the category picker
- Creating the Attachment Pager
- Creating the Attachment preview widget
- Creating the Attachment Pager Adapter
- Creating the Create Attachment Command
- Creating the Attachment Pager Fragment
- Capturing the ClaimItem data
- Try it yourself
- Test your knowledge
- Summary
- Chapter 5: Binding Data to Widgets
- Exploring data models and widgets
- The Observer pattern
- Enabling data binding
- Data binding a layout file
- Creating an Observable model
- Establishing the AllowanceOverviewFragment
- Creating the AllowanceOverview layout
- Updating the SpendingStats class.
- Data binding and fragments
- Test your knowledge
- Summary
- Chapter 6: Storing and Retrieving Data
- Data storage in Android
- Using the SQLite database
- Introducing Room
- Adding Room to the project
- Creating an Entity model
- Creating the Data Access Layer
- The LiveData class
- Implementing Data Access Objects in Room
- Creating a database
- Accessing your Room database
- Test your knowledge
- Summary
- Chapter 7: Creating Overview Screens
- Designing an Overview screen
- Elements of an Overview screen
- Creating layouts for ViewHolders
- Creating a simple ViewHolder class
- Creating a ViewHolder with data binding
- Creating a RecyclerView adapter
- Data binding an adapter
- Creating the Overview activity
- Creating new ClaimItems with a Fragment
- Allowance overview with a Room database
- Test your knowledge
- Summary
- Chapter 8: Designing Material Layouts
- Looking at material structure
- Introducing CoordinatorLayout
- Coordinating the Overview Screen
- Swiping to delete
- Elevating widgets
- Building layouts using grids
- Stack view
- Test your knowledge
- Summary
- Chapter 9: Navigating Effectively
- Planning navigation
- Tabbed navigation
- Bottom tabs navigation
- Navigation menus
- Navigating using Fragments
- Test your knowledge
- Summary
- Chapter 10: Making Overviews Even Better
- Multiple view types
- Introducing dividers
- Updating by Delta Events
- Test your knowledge
- Summary
- Chapter 11: Polishing Your Design
- Choosing colors and theming
- Producing an application palette
- Generating palettes dynamically
- Adding animations
- Creating custom animations
- Activating more animations
- Creating custom styles
- Test your knowledge
- Summary
- Chapter 12: Customizing Widgets and Layouts
- Creating custom view implementations
- Integrating the SpendingGraphView.
- Creating a layout implementation
- Creating animated views
- Test your knowledge
- Apply your knowledge
- Summary
- Appendix A: Activity Lifecycle
- Appendix B: Test Your Knowledge Answers
- Chapter 2 - Designing Form Screens
- Chapter 3 - Taking Actions
- Chapter 4 - Composing User Interface
- Chapter 5 - Binding Data to Widgets
- Chapter 6 - Storing and Retrieving Data
- Chapter 7 - Creating Overview Screens
- Chapter 8 - Designing Material Layouts
- Chapter 9 - Navigating Effectively
- Chapter 10 - Making Overviews Even Better
- Chapter 11 - Polishing Your Design
- Chapter 12 - Customizing Widgets and Layouts
- Index.