Building a 3D game with LibGDX learn how to build an exciting 3D game with LibGDX from scratch

Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. Write, test, and debug your application on your desktop and deploy them on multiple platforms. Gain a clear understanding of the physi...

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Detalles Bibliográficos
Otros Autores: Giuseppe, Sebastían Di, author (author), Krühlmann, Andreas, author, Rijnswou, Elmar van, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham : Packt Publishing 2016.
Edición:1st edition
Colección:Community experience distilled.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630310006719

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