Play to learn everything you need to know about designing effective learning games

When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do...

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Detalles Bibliográficos
Otros Autores: Boller, Sharon, author (author), Kapp, Karl M., 1967- author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Alexandria, Virginia : ATD Press [2017]
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630269006719
Tabla de Contenidos:
  • Intro
  • Title Page
  • Copyright
  • Contents
  • Preface
  • Part 1. Playing Games to Learn About Games
  • 1. The Basics
  • 2. Playing Entertainment Games
  • 3. Exploring Learning Games
  • Part 2. Making Game Design Choices That Support Learning
  • 4. Setting the Right Foundation for Your Learning Game
  • 5. Linking Learning With Game Design
  • 6. Two Game Design Case Studies
  • 7. Matching Scoring to Learning Goals
  • Part 3. Putting Game Design Knowledge to Work
  • 8. Creating the First Prototype
  • 9. Play-Testing
  • Part 4. Development and Implementation
  • 10. Development Considerations
  • 11. Deploying Your Game
  • 12. Final Thoughts
  • Appendix 1. Entertainment Game Evaluation Worksheet
  • Appendix 2. Entertainment Game Evaluation Answer Key
  • Appendix 3. Learning Game Evaluation Worksheet
  • Appendix 4. Learning Game Evaluation Answer Key
  • Appendix 5. Foundational Information for Game Design Document
  • Appendix 6. Feed the World: Setup and Rules
  • Appendix 7. Learning Game Play-Test Worksheet
  • References
  • Acknowledgments
  • About the Authors
  • Index.