Invent your own computer games with Python

Invent Your Own Computer Games with Python teaches you how to make your own versions of classic computer games.

Detalles Bibliográficos
Otros Autores: Sweigart, Al, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: San Francisco, California : No Starch Press 2017.
Edición:Fourth edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630136506719
Tabla de Contenidos:
  • The interactive shell
  • Writing programs
  • Guess the number
  • A Joke-telling program
  • Dragon realm
  • Using the debugger
  • Designing hangman with flowcharts
  • Writing the Hangman code
  • Extending hangman
  • Tic-tac-toe
  • The bagels deduction game
  • The Cartesian coordinate system
  • Sonar treasure hunt
  • Caesar cipher
  • The Reversgam game
  • Reversgam AI simulation
  • Creating graphics
  • Animating graphics
  • Collision detection
  • Using sounds and images
  • A dodger game with sounds and images.