Invent your own computer games with Python
Invent Your Own Computer Games with Python teaches you how to make your own versions of classic computer games.
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
San Francisco, California :
No Starch Press
2017.
|
Edición: | Fourth edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630136506719 |
Tabla de Contenidos:
- The interactive shell
- Writing programs
- Guess the number
- A Joke-telling program
- Dragon realm
- Using the debugger
- Designing hangman with flowcharts
- Writing the Hangman code
- Extending hangman
- Tic-tac-toe
- The bagels deduction game
- The Cartesian coordinate system
- Sonar treasure hunt
- Caesar cipher
- The Reversgam game
- Reversgam AI simulation
- Creating graphics
- Animating graphics
- Collision detection
- Using sounds and images
- A dodger game with sounds and images.