Fire in the valley the birth and death of the personal computer

In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own...

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Detalles Bibliográficos
Otros Autores: Swaine, Michael, author (author), Freiberger, Paul, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Dallas, Texas ; Raleigh, North Carolina : The Pragmatic Bookself 2014.
Edición:Third edition
Colección:Pragmatic programmers.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630060406719
Tabla de Contenidos:
  • Your own computer
  • Tinder for the fire. Steam ; The breakthrough ; Critical mass ; Breakout ; Hackers
  • The voyage to Altair. Uncle Sol's boys ; Going for broke ; All hell breaks loose ; Putting it together ; The competition ; The fall
  • The miracle makers. After Altair ; Amateurs and professionals ; Building one and building two ; Miracles and mistakes ; est and entrepreneur's disease ; Death and rebirth
  • Homebrew. Power to the people ; The Homebrew Computer Club ; Wildfire in Silicon Valley ; Nostalgia for the future ; Sixers and seventy-sixers ; Home rule ; Homebrew legacy
  • The genie in the box. The Altair's first recital ; Pleasure before business ; The first operating system ; Getting down to BASIC ; The other BASIC ; Electric pencil ; The rise of general software companies ; The bottom line ; Software empires
  • Retailing the revolution. Spreading the word : the magazines ; Word of mouth : the clubs and shows ; Hand-holding : the first retailers ; The big players
  • Apple. Jobs and Woz ; Starting Apple ; Magic times ; Trouble in paradise ; Shooting for the moon
  • The gate comes down. The luggable computer ; The HP way and the Xerox worm ; IBM
  • The PC industry. Losing their religion ; Clones ; Consolidation ; Commoditization ; Cyberspace ; Apple without Jobs
  • The post-PC era. The big turnaround ; Getting really personal ; Into the cloud ; Leaving the stage ; Looking back.