OpenGL game development by example design and code your own 2D and 3D game efficiently using OpenGL and C++

Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who T...

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Detalles Bibliográficos
Otros Autores: Madsen, Robert, author (author), Madsen, Stephen, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham : Packt Publishing [2016]
Edición:1st edition
Colección:Community experience distilled.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629963506719

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