Android app development all-in-one for dummies

Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For...

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Detalles Bibliográficos
Formato: Libro electrónico
Idioma:Inglés
Publicado: Hoboken, NJ: Wiley c2015.
Hoboken, New Jersey : 2015.
Edición:2nd ed
Colección:--For dummies.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629950506719
Tabla de Contenidos:
  • Chapter 1 All about AndroidThe Consumer Perspective; The Developer Perspective; Java; XML; Linux; The Business Perspective; Chapter 2 Installing the Software Tools; Installing Oracle's Java Development Kit; Adding Apple's Java to the Stew; The Many Faces of Java (for Inquiring Readers Only); Setting Up the Software; Downloading the software; Installing the software; Launching the Android Studio IDE; In Windows; On a Mac; In Linux; Fattening Up the Android SDK; The more things stay the same, the more they change; Installing new versions (and older versions) of Android
  • Error message: The user data image is used by another emulatorError message: Unknown virtual device name; Error message: INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATE; The emulator displays a "process isn't responding" dialog box; Changes to your app don't appear in the emulator; The emulator's screen is too big; Testing Apps on a Real Device; Chapter 4 Examining a Basic Android App; A Project's Files; The MainActivity.java file; The res branch; Other files in an Android project; What Did I Agree To?; What's in a name?; Your app's API levels
  • Chapter 5 Conjuring and Embellishing an Android AppDragging, Dropping, and Otherwise Tweaking an App; Creating the "look"; Coding the behavior; A Bit of Debugging; Try it!; More than one way to skin a Logcat; Chapter 6 Improving Your App; Improving the Layout; Creating a reusable layout; Reusing a layout; Starting Another Activity; Localizing Your App; Responding to Check Box Events; Displaying Images; Sending in Your Order; Book II Android Background Material; Chapter 1 Using Android Studio; Don't Read This Chapter; The Big Picture; The main window; Viewing modes; The Designer tool
  • The Things You Can Do