Polished Game Development From First Steps to Final Release

Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to that of a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter...

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Detalles Bibliográficos
Autor principal: Goodwin, Steven. author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Berkeley, CA : Apress 2016.
Edición:1st ed. 2016.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629873606719
Tabla de Contenidos:
  • 1. Introduction to Game Polish
  • 2. The Essentials
  • 3. Gameplay
  • 4. Game Balancing
  • 5. User Experience
  • 6. In-Game Visuals
  • 7. Audio
  • 8. Writing
  • 9. Coding Practices
  • 10. Testing
  • 11. Final Thoughts
  • Appendix A: Space Bounce.