Sung, K. a., Pavleas, J. a., Arnez, F. a., & Pace, J. a. (2015). Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL (1st ed. 2015.). Apress.
Chicago Style (17th ed.) CitationSung, Kelvin. author, Jebediah. author Pavleas, Fernando. author Arnez, and Jason. author Pace. Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL. 1st ed. 2015. Berkeley, CA: Apress, 2015.
MLA (9th ed.) CitationSung, Kelvin. author, et al. Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL. 1st ed. 2015. Apress, 2015.
Warning: These citations may not always be 100% accurate.