Design sprint a practical guidebook for building great digital products

With more than 500 new apps entering the market every day, what does it take to build a successful digital product? You can greatly reduce your risk of failure with design sprints, a process that enables your team to prototype and test a digital product idea within a week. This practical guide shows...

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Detalles Bibliográficos
Otros Autores: Banfield, Richard, author (author), Lombardo, C. Todd, author, Wax, Trace, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, California : O'Reilly 2016.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629763706719
Tabla de Contenidos:
  • Copyright; Table of Contents; Foreword; Preface; Part I. The What, Why, and How of Design Sprints; Chapter 1. What Is a Design Sprint?; Chapter 2. When (and When Not) to Do a Design Sprint; Chapter 3. How to Approach Design Sprints; Part II. How to Design Sprint; Chapter 4. Before the Design Sprint: Make a Plan; Chapter 5. Phase 1: Understand; Chapter 6. Phase 2: Diverge; Chapter 7. Phase 3: Converge; Chapter 8. Phase 4: Prototype; Chapter 9. Phase 5: Test; Chapter 10. After the Design Sprint: Capture, Iterate, and Continue; Image Credits; Index