Designing games for children developmental, usability, and design considerations for making games for kids

When making games for kids, it's tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps yo...

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Detalles Bibliográficos
Otros Autores: Fisher, Carla, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Burlington, Massachusetts ; Oxfordshire, England : Focal Press 2015.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629750706719
Tabla de Contenidos:
  • Cover; Half Title; Title; Copyright; Dedication; Contents; Acknowledgments; About the Author; Introduction; Part One: Game Design in a Nutshell; 1 What Is a Game?; 2 What Is Game Design?; 3 Game Design Documents; 4 Production; 5 Finding a Developer; 6 Game Business Models; 7 Competitive Analysis and Identifying Market Opportunities; Part Two: Understanding Kids; 8 Child Development Overview; 9 Babies and Toddlers (Ages 0-2); 10 Preschoolers (3-5 Years); 11 Early Elementary Kids (Ages 6-8); 12 Tweens (Ages 9-12); 13 Teens (Ages 13+); 14 Public Perceptions of Games for Kids
  • 15 User Testing with KidsPart Three: Game Design Guidelines; 16 Best Practices; 17 Considerations for Interactions by Platform or Device; 18 Making Educational and Commercial Games; 19 Instructions, Tutorials, Scaffolding, and In-Game Help; 20 E-books and Interactive Stories; 21 Multiplayer and Cooperative Games; 22 Player Data in Games and Progress Tracking; 23 Marketing for Kids and Families; Conclusion: Making a Game; Appendix: Resources for Developers; Index