HONORING THE CODE conversations with great game designers
""Fans of classic games will appreciate the insider stories and explanations of the reasoning behind particular choices in game play and development. Students of game history will benefit from the detailed look at specific moments in the development of many significant games. The author is...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified]
CRC Press
2017.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629718806719 |
Tabla de Contenidos:
- Front Cover; Contents; Acknowledgments; Web Materials; Chapter 1 - Honoring the Code; Chapter 2 - John Romero, Architect of Doom; Chapter 3 - Rebecca Heineman, Archmage; Chapter 4 - Tim Cain, Game Designer X; Chapter 5 - Brian Fargo, Patron of Wizards; Chapter 6 - Chris Avellone, the Iconoclast; Chapter 7 - Chris Taylor, the Problem Solver; Chapter 8 - Howard Scott Warshaw, the Sad Clown; Chapter 9 - Jon Hare, the Rock 'n' Roller; Chapter 10 - Ralph Baer, the Father of Videogames; Chapter 11 - David Fox, the Mindbender; Chapter 12 - George Sanger, "The Fat Man"
- Chapter 13 - Mark Soderwall, Mentor to Graphic ArtistsChapter 14 - Megan Gaiser and Rob Riedl, Gamemakers for Girls; Chapter 15 - Paul Reiche and Fred Ford, the Toymakers of Gaming; Back Cover