Game development and simulation with unreal technology
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build...
Other Authors: | |
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Format: | eBook |
Language: | Inglés |
Published: |
Boca Raton, FL :
A K Peters/CRC Press, an imprint of Taylor and Francis
2015.
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Edition: | 1st edition |
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See on Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629711906719 |
Table of Contents:
- Cover; Dedication; Contents; List of Figures; List of Tables; Preface; Acknowledgments; Section I: Unreal Technology Basics: Introductory Development Techniques; 1: Setting up Unreal Project Templates; 2: Introduction to Level Design in Unreal Technology; 3: Unreal Visual Scripting with Blueprints; 4: Materials in Unreal Engine; Section II: Making Game Worlds Stand Out: Intermediate Development Concepts; 5: Advanced Material Concepts in Unreal Engine; 6: Visual Effects and Cascade in Unreal Engine; 7: Terrains and Landscapes in Unreal Engine
- Section III: Example Games: Advanced Game Development Concepts8: Advanced Blueprint Concepts; 9: A Top-Down Game with Blueprints; A: Material Expressions in Unreal Engine 4; B: Distributions in Unreal Engine 4; C: The Curve Editor in Unreal Engine 4; References