3D Animation for the raw beginner using MAYA

Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this fi...

Descripción completa

Detalles Bibliográficos
Otros Autores: King, Roger, eauthor (eauthor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, FL : Chapman and Hall/CRC, an imprint of Taylor and Francis 2014.
Edición:1st edition
Colección:Chapman & Hall/CRC computer graphics, geometric modeling, and animation series 3D animation for the raw beginner using Maya
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629698606719
Tabla de Contenidos:
  • Front Cover; Table of Contents; Acknowledgments; Author; The Book's Web Site; Chapter 1: Getting Oriented; Chapter 2: The Maya Interface and Modeling Concepts in Maya; Chapter 3: Modeling, Creating Materials, and Rendering; Chapter 4: Hierarchies of Objects, a Polygon Example, Detailed Polygon Modeling, and a NURBS Example; Chapter 5: Materials, Bump Maps, Lights, Projection versus Normal Textures, Connecting NURBS Surfaces, and Layered Textures; Chapter 6: Particle Dynamics; Chapter 7: A First Look at Adding Animation; Chapter 8: The Fuzzy Border between Modeling and Animating
  • Chapter 9: Light Fog, Fluids, and Another Look at MaterialsChapter 10: An Example Model: A Closet; Chapter 11: Specialized Animation Techniques; Chapter 12: Specialized Materials and Material Effects; Chapter 13: The UV Texture Editor; Chapter 14: Multi-App Maya Workflow, Managing Complex Scenes, and Sculpting Applications; Chapter 15: Advanced Light and Materials Properties and Effects; Chapter 16: The Cabana; Chapter 17: Cool Concepts; Back Cover