Arduino adventures escape from Gemini Station

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated t...

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Detalles Bibliográficos
Autor principal: Kelly, James F. (-)
Otros Autores: Timmis, Harold
Formato: Libro electrónico
Idioma:Inglés
Publicado: [New York] : Apress 2013.
Edición:1st ed. 2013.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629655906719
Tabla de Contenidos:
  • Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Authors; About the TechnicalReviewers; Acknowledgments; Introduction; What Is Arduino Adventures?; Will I Be an Arduino Guru When I'm Done?; What Skills Do I Need?; How is the Book Organized?; Do I Need to Understand Electronics?; Do I Need to Know How to Solder?; What Do I Need Besides This Book?; What Do I Need For the First Challenge?; Chapter 1 Trouble at Gemini Station; Trouble Begins; On the Level, or Not?; Andrew 5.0; Boom!; Escape, or Not; A Plan; Chapter 2 Challenge 1: Fun Stuff to Know
  • What Is an Arduino?Giving an Arduino a Job to Do; Installing the Software; Things to Watch for on Windows; The Development Environment; Ready to Build Something?; Chapter 3 Challenge 1: Examining the Hardware; Locating the Parts You'll Need; Potentiometer; Solderless Breadboard; The Arduino Uno; Wire; Let's Build Gizmo #1; What's Next?; Chapter 4 Challenge 1: Examining the Software; The Arduino IDE; The Challenge #1 Sketch; Beginning the Sketch; Configuring the Serial Port; Listening on the Serial Port; Translating the Input into Digits; Displaying the Result; Solving Challenge #1
  • Chapter 5 Damage AssessmentThe Face of Andrew; An Embarrassed Cade; The Unlocking; Chapter 6 Challenge 2: Fun Stuff to Know; Let's Look at a Battery; And Now a Circuit; Current Flow; Ready to Build Something?; Chapter 7 Challenge 2: Examining the Hardware; The Push Button; The Light Emitting Diode; The Resistor; Let's Build Gizmo #2; What's Next?; Chapter 8 Challenge 2: Examining the Software; Functions Explained; The Challenge 2 Sketch; Solve Challenge #2; Chapter 9 Feeling The Heat; On a Pedestal; Chutes and Ladders; Green-eyed Hatches; Chapter 10 Challenge 3: Fun Stuff to Know
  • Looking at the Temperature SensorReady to Build Something?; Chapter 11 Challenge 3: Examining the Hardware; What Is a Sensor?; Let's Build Gizmo 3!; Chapter 12 Challenge 3: Examining the Software; The Conditional If-Else Statement; The Challenge #3 Sketch; Solve Challenge #3; Chapter 13 Uninvited Guest; Upward; Spooky?; Urgency!; Danger!; Bucket; Chapter 14 Challenge 4: Fun Stuff to Know; Looking at the Bucket Mover; Understanding the ICs; Ready to Build Something?; Chapter 15 Challenge 4: Examining the Hardware; New Hardware; Let's Build Gadget #4
  • Chapter 16 Challenge 4: Examining the SoftwareThe Challenge 4 Sketch; Breaking It Down; Solve Challenge 4; Chapter 17 Hide and Seek; The Crossing; Five Minutes!; Run!; Walk; Chapter 18 Challenge 5: Fun Stuff to Know; Let's Look at the Challenge 5 Gizmo; Ready to Build Something?; Chapter 19 Challenge 5: Examining the Hardware; A Closer Look at the PIR Sensor; Let's Build The Challenge 5 Gizmo; Chapter 20 Challenge 5: Examining the Software; Thinking Through the Solution; Understanding the Tone Function; The Challenge #5 Sketch; Solve Challenge #5; Chapter 21 Carousel Ride; Close Call
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