The big book of low-cost training games quick, effective activities that explore communication, goals setting, character development, team building, and more : and won't break the bank!

Make training a game that everyone can win! Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you’re watching the bottom line. Whether you’re a trainer or facilitator, a gr...

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Detalles Bibliográficos
Autor Corporativo: Books24x7, Inc (-)
Otros Autores: Scannell, Mary, 1959- author (author), Cain, Jim, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York : McGraw-Hill [2012]
Edición:1st edition
Colección:Big book of business games series.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629398606719
Tabla de Contenidos:
  • Intro
  • Contents
  • Acknowledgments
  • Preface
  • 1 Effective, Teaching, Training, and Facilitating
  • 2 Getting the Most from the Activities in This Book
  • 3 Opening Activities, Energizers, and Painless Icebreakers
  • The Story of Your Name
  • Over Here!
  • Walk and Talk
  • The Big Question
  • The Big Answer
  • Story Stretch
  • Raccoon Circle Games
  • 4 Team- and Community-Building Activities
  • Bobsled Team
  • Community Juggling
  • Character Cards
  • Peteca
  • Back Writing
  • "Un-Blind" Square
  • Shoelaces
  • Bull Ring Candelabra
  • Alphabet Soup
  • Snowflakes
  • Lighthouse
  • Sunny Side Up
  • Inside/Out
  • The Leadership Dance
  • The Trust Drive
  • Magic Carpet
  • Engineering 101
  • Changing Places
  • Zoom
  • A Knot Between Us
  • 5 Puzzles and Games with Teachable Moments
  • Active Quotations
  • The Missing Link
  • Word Circles
  • 13 Clues
  • Blind Shapes
  • Handcuffs
  • 16-Card Puzzle
  • Modern Hieroglyphics
  • Arrowheads
  • A Quick Study
  • Nail Puzzle
  • Tangrams
  • PVC Construction Project
  • "I'm In" Games
  • 6 Reviewing and Debriefing Techniques
  • Pairing and Sharing
  • The Magic Pot
  • The Fishbowl
  • Four-Minute Team
  • Step into the Circle
  • Body Part Debrief
  • Playing Card Debrief
  • Partner Watch
  • Highs and Lows
  • Tweeting
  • 7 The Right Stuff: Finding the References, Props, Tools, and Equipment You Need
  • References
  • Activity Props, Tools, and Equipment
  • Special or Unique Equipment
  • Credits.