Windows Phone 8 recipes a problem-solution approach

Windows Phone 8 Recipes is a problem-solution based guide to the Windows Phone 8 platform. Recipes are grouped according to features of the platform and ways of interacting with the device. Solutions are given in C# and XAML, so you can take your existing .NET skills and apply them to this exciting...

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Detalles Bibliográficos
Autor principal: Lalonde, Lori. author (author)
Otros Autores: Totzke, David R., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York : Apress 2013.
Edición:1st ed. 2013.
Colección:Expert's voice in Windows phone.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629382106719
Tabla de Contenidos:
  • ""Contents at a Glance""; ""Contents""; ""About the Authors""; ""About the Technical Reviewer""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Introduction to the Windows Phone SDK""; ""1-1. Install the Development Tools""; ""Problem""; ""Solution""; ""How It Works""; ""1-2. Create Your First Windows Phone 8 Application""; ""Problem""; ""Solution""; ""How It Works""; ""1-3. Launch an App in the Windows Phone Emulator""; ""Problem""; ""Solution""; ""How It Works""; ""1-4. Launch an App on a Windows Phone Device""; ""Problem""; ""Solution""; ""How It Works""
  • ""1-5. Upgrade a Windows Phone 7.x app to Windows Phone 8""""Problem""; ""Solution""; ""How It Works""; ""1-6. Become Acquainted With the Capabilities and Requirements in the Windows Phone Application Manifest""; ""Problem""; ""Solution""; ""How It Works""; ""Chapter 2: Multi-Resolution Support and Basic User Interface Components""; ""2-1. Managing Resolution Dependent Assets""; ""Problem""; ""Solution""; ""How It Works""; ""2-2. Dynamic Layout""; ""Problem""; ""Solution""; ""How It Works""; ""2-3. Working with the Application Bar""; ""Problem""; ""Solution""; ""How It Works""; ""The Basics""
  • ""View Model and Data-Binding Support""""Using Commands""; ""2-4. Navigation""; ""Problem""; ""Solution""; ""How It Works""; ""Basic Navigation""; ""Navigation Events""; ""Passing Information""; ""Fragments""; ""QueryString Parameters""; ""2-5. LongListSelector""; ""Problem""; ""Solution""; ""How It Works""; ""Basic Configuration""; ""Templating""; ""Shaping the Data""; ""2-6. Using the Windows Phone Toolkit""; ""Problem""; ""Solution""; ""How It Works""; ""Installation""; ""Referencing the Controls""; ""Chapter 3: Gestures""; ""3-1. Select The Right Action For Your App""; ""Problem""
  • ""Solution""""How It Works""; ""3-2. Tap, DoubleTap, or (â€?Tap-And-)Hold""; ""Problem""; ""Solution""; ""How It Works""; ""Designing the UI""; ""Creating Shapes Programmatically""; ""Registering the Events""; ""Managing Tap-Specific Gestures""; ""Testing the App""; ""3-3. Donâ€?t Be A Drag, Just Flick It""; ""Problem""; ""Solution""; ""How It Works""; ""Designing the UI""; ""Managing the GestureListener Events""; ""Improving the UI""; ""Itâ€?s Time To Flick It""; ""3-4. Pinch to Zoom""; ""Problem""; ""Solution""; ""How It Works""; ""Designing the UI""; ""Creating the GestureListener""
  • ""Managing the GestureListenerâ€?s Pinch Events""""Testing the App""; ""3-5. Be Generous With Size and Considerate Of Space""; ""Problem""; ""Solution""; ""How It Works""; ""Chapter 4: Tiles and Lock Screen""; ""4-1. Configure the Default Application Tile""; ""Problem""; ""Solution""; ""How It Works""; ""4-2. Create a Flip Tile""; ""Problem""; ""Solution""; ""How It Works""; ""Mapping Content""; ""Character Content""; ""Visual Layout""; ""4-3. Create an Iconic Tile""; ""Problem""; ""Solution""; ""How It Works""; ""Mapping Content""; ""Character Content""; ""Visual Layout""; ""Icon Design""
  • ""4-4. Create a Cycle Tile""