The game narrative toolbox

Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the videogame industry. From concept to final te...

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Detalles Bibliográficos
Otros Autores: Heussner, Tobias., author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York ; London : Focal Press 2015.
Edición:1st edition
Colección:Focal Press Game Design Workshops
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629313406719
Tabla de Contenidos:
  • ""Cover ""; ""Title""; ""Copyright""; ""Contents""; ""Acknowledgements""; ""Introduction""; ""Chapter 1: What Is Narrative Design?""; ""Chapter 2: The Concept""; ""Chapter 3: Worldbuilding""; ""Chapter 4: Characters""; ""Chapter 5: Story""; ""Chapter 6: Implementation and Production""; ""Chapter 7: Dialogue""; ""Chapter 8: Cutscenes and Cinematics""; ""Chapter 9: Troubleshooting""; ""Conclusion""; ""Resources""; ""Glossary""; ""Index""