Adobe Flash Professional CS5

Need answers quickly? Adobe Flash Professional CS5 on Demand provides those answers in a visual step-by-step format. We will show you exactly what to do through lots of full color illustrations and easy-to-follow instructions. Includes Workshops ACE Exam Objectives More than 600 Essential Flash Pr...

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Detalles Bibliográficos
Otros Autores: Johnson, Steve Author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] Que 2010
Edición:1st edition
Colección:On Demand Adobe Flash Professional CS5 on Demand
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629242406719
Tabla de Contenidos:
  • Cover
  • Contents
  • Introduction
  • 1 Getting Started with Flash CS5
  • Preparing to Install Flash
  • Installing Flash
  • Starting Flash
  • Viewing the Flash Window
  • Creating a Project Plan
  • Building a Flash Project
  • Creating a New Document
  • Creating a New Document from a Template
  • Opening an Existing Document
  • Changing Document Properties
  • Working with Document Windows
  • Saving a Document
  • Saving a Document in Different Formats
  • Getting Help While You Work
  • Getting Online Updates and Support
  • Finishing Up
  • 2 Working Within the Flash Environment
  • Examining the Flash Window
  • Using the Timeline
  • Working with Layers
  • Viewing Layers
  • Organizing Layers
  • Changing Layer Properties
  • Using Guide Layers
  • Working with Frames
  • Working with Scenes
  • Using the Edit Bar
  • Using the Main Toolbar
  • Resizing Panels
  • Using the Tools Panel
  • Working with Panels
  • Docking and Undocking Panels
  • Grouping and Ungrouping Panels
  • Creating a Workspace
  • Creating Keyboard Shortcuts
  • Setting General Preferences
  • Setting Text Preferences
  • Setting Clipboard Preferences
  • Setting Warning Preferences
  • Working with Page Setup in Macintosh
  • Working with Page Setup in Windows
  • Printing a Document in Macintosh
  • Printing a Document in Windows
  • 3 Creating Graphics
  • Working with Object Drawing
  • Drawing with the Line Tool
  • Drawing with the Pencil Tool
  • Drawing Shapes with the Rectangle and Oval Tools
  • Using the Polystar Tool
  • Understanding Selections
  • Selecting Strokes with the Selection Tool
  • Selecting Strokes and Fills with the Selection Tool
  • Making Selections with the Lasso Tool
  • Zooming In and Out with the Magnifying Glass
  • Moving Around with the Hand Tool
  • Displaying Rulers
  • Using Grids and Guides
  • Modifying Grid and Guide Settings
  • Using Snap Align.
  • Changing Stroke and Fill Colors
  • Creating Custom Colors
  • Adding Colors Using the Kuler Panel
  • Editing Strokes with the Ink Bottle
  • Editing Fills with the Paint Bucket
  • Editing Strokes and Fills with the Eyedropper
  • Creating Gradients
  • Using the Fill Lock
  • Using Paint Brush Modes
  • Using the Spray Brush Tool
  • Using the Deco Tool
  • Drawing with the Pen Tool
  • Drawing Curves with the Pen Tool
  • Modifying Shapes with the Selection Tool
  • Modifying Shapes with the Subselection Tool
  • Using the Free Transform Tool
  • Using Transform Options for Shapes
  • Transforming Gradient Fills
  • Moving and Rotating Objects in 3D Space
  • Changing the Perspective Angle in 3D Space
  • Adjusting the Vanishing Point in 3D Space
  • Cutting and Pasting Graphics Between Layers
  • Working with Graphics on Different Layers
  • Distributing Graphics to Layers
  • Changing Drawing Settings
  • 4 Working with Groups, Symbols, and Instances
  • Creating Groups
  • Arranging Multiple Groups
  • Opening the Library Panel
  • Working with the Library Panel
  • Creating Symbols
  • Editing in Symbol Mode
  • Creating Instances
  • Changing Symbol and Instance Type
  • Swapping Symbol Instances
  • Using Graphic Symbols
  • Using Button Symbols
  • Enabling and Disabling Buttons
  • Creating Invisible Buttons
  • Using Movie Clip Symbols
  • Breaking Symbols Apart
  • Modifying Instance Properties
  • Modifying Instance Color Styles and Blends
  • Using Advanced Color Options
  • Using 9-Slice Scaling on a Movie Clip Symbol
  • Setting Highlight Color Preferences
  • 5 Working with Text
  • Creating Classic Static Text
  • Creating TLF Text
  • Linking Text Together
  • Changing Font Type, Style, Size, and Color
  • Modifying Tracking and Kerning
  • Changing Text Alignment
  • Creating Text Columns
  • Changing Text Direction
  • Changing Text Orientation
  • Changing Advanced Text Options.
  • Using Break Apart to Modify Characters
  • Using Anti-Alias Text
  • Using Font Mapping
  • Setting Device Fonts Versus Embedded Fonts
  • Creating Dynamic Text and Input Text
  • Checking Spelling
  • Using Find and Replace
  • Using Cascading Style Sheets with HTML
  • 6 Importing Graphics
  • Understanding Vector and Bitmap Graphics
  • Examining Import File Formats
  • Setting Illustrator Import Preferences
  • Setting Photoshop Import Preferences
  • Importing Photoshop and Illustrator Files
  • Importing Bitmaps
  • Importing Fireworks PNG Files
  • Importing Multiple Files
  • Copying Images from Other Programs
  • Editing Bitmaps in an Outside Editor
  • Setting Bitmap Compression
  • Using Break Apart to Create Fill Patterns
  • Modifying a Bitmap Fill
  • Editing a Bitmap with the Magic Wand
  • Using Trace Bitmap to Create Vector Shapes
  • 7 Creating Frame-by-Frame Animation
  • Understanding Frame-by-Frame Animation
  • Creating Keyframes
  • Converting Frames to Keyframes
  • Using Frame-Based Versus Span-Based Selection
  • Clearing Keyframes Versus Removing Frames
  • Editing Keyframes
  • Creating a Simple Frame-by-Frame Animation
  • Playing an Animation
  • Using Onion Skinning
  • Modifying Onion Skin Markers
  • Editing Multiple Frames
  • 8 Animating with Motion Tweening
  • Understanding Motion Tweening
  • Applying Motion Tween Presets
  • Creating a Motion Tween
  • Adjusting Motion Tween Properties
  • Editing Motion Tween Properties with the Motion Editor
  • Adding Color Effects and Filters
  • Working with Property Keyframes
  • Editing the Path of a Motion Tween
  • Copying Motion as ActionScript
  • 9 Animating with Classic Tweening
  • Working with Classic Tweening
  • Understanding Frame and Instance Properties
  • Creating a Classic Tween
  • Adjusting Classic Tween Properties
  • Copying and Pasting a Tween
  • Changing the Length of a Tween.
  • Changing the Frame Rate
  • Reversing Frames
  • Adding and Removing Keyframes from a Classic Tween
  • Scaling and Rotating a Classic Tween
  • Adding Color Effects to a Classic Tween
  • Creating a Classic Motion Guide Layer
  • Animating Along a Classic Motion Guide
  • Orienting Objects to a Classic Motion Path
  • Easing In and Out of a Classic Tween
  • 10 Animating with Shape Tweening
  • Using Shape Tweening
  • Creating a Shape Tween Form
  • Adding and Removing Keyframes from a Shape Tween
  • Changing Shape Positions with Shape Tweening
  • Changing Shape Position and Form Simultaneously
  • Adjusting Shape Tween Properties
  • Changing Shape Tweening Color and Alpha Options
  • Using Shape Hints
  • Creating Animation Using ActionScript
  • Using Inverse Kinematics
  • Adding Bones to an Armature
  • Editing Armatures and Bones
  • Binding Bones
  • 11 Creating Masks
  • Understanding Masks
  • Creating a Mask Layer
  • Drawing a Mask
  • Activating a Mask
  • Editing a Mask
  • Removing a Mask
  • Adding Layers to a Mask
  • Animating a Mask Layer
  • 12 Working with Sounds
  • Importing Audio
  • Using Audio on the Timeline
  • Loading a Sound from a Shared Library
  • Using Audio with ActionScript
  • Loading a Streaming MP3 File
  • Syncing Sounds to the Timeline
  • Adding Effects and Looping Sounds
  • Publishing Documents Containing Audio
  • Editing Sounds
  • Editing Sounds Using Soundbooth
  • 13 Working with Video
  • Using the Video Import Wizard
  • Working with Video on the Stage
  • Working with Video on the Timeline
  • Using Movie Clips with Video Files
  • Adding Cue Points to a Video
  • Using Video with ActionScript
  • Controlling Video Through Movie Clips
  • Using the FLV Playback Component
  • Working with the Video Encoder
  • Working with Alpha Channel Masks
  • Exporting as a QuickTime Video
  • Exporting as a FLV File
  • 14 Using Basic ActionScripts.
  • Viewing the Actions Panel
  • Setting ActionScript Preferences
  • Understanding Properties and Methods
  • Applying Properties and Methods to an Object
  • Using Dot Syntax
  • Understanding Data Types
  • Using Functions
  • Using Conditional Statements
  • Attaching a Mouse Event to a Button
  • Working with Frame Events
  • Working with Clip Events
  • Attaching a Clip Event to a Movie Clip
  • Working with Loops
  • Using For Loops
  • Working with ActionScript Behaviors
  • 15 Working with ActionScript 3.0
  • Using Object-Oriented Programming
  • Enabling Flash to Execute Solutions Faster with AVM 2.0
  • Using ActionScript 3.0
  • Changing ActionScript 3.0 Settings
  • Inserting Code with Code Hints
  • Inserting and Creating Code Snippets
  • Developing Solutions Built with the DOM3 Event Model
  • Working with Classes
  • Working with Objects and Classes
  • Using Namespaces in your Projects
  • Controlling Data
  • Manipulating XML with E4X
  • Using Regular Expressions
  • Controlling Text
  • Drawing with the Shape Class
  • 16 Developing iPhone Applications
  • Becoming an Apple Certified Developer
  • Registering an iPhone and Other Apple Testing Devices
  • Creating App ID's
  • Creating a Developers Provisioning Profiles
  • Creating and Publishing an iPhone App
  • Controlling the Accelerometer
  • Saving Images to the Camera Roll
  • Understanding the Limits of Flash
  • Identifying Devices to Deploy an Ad Hoc App
  • Creating an Ad Hoc Distribution Profile
  • Packaging an Ad Hoc App
  • Packaging an App for the iTunes App Store
  • Using iTunes Connect to Publish an App
  • Using Screen Orientation in an App
  • Using Geolocation in an App
  • Using Multitouch in an App
  • 17 Debugging a Movie
  • Debugging Concepts
  • Debugging with the ActionScript Editor
  • Using the Movie Explorer
  • Debugging for ActionScript 3.0
  • Resolving Compiler Errors.
  • Debugging for ActionScript 2.0.