Learning LibGDX game development wield the power of the LibGDX framework to create a cross-platform game

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.

Detalles Bibliográficos
Otros Autores: Nair, Suryakumar Balakrishnan, author (author), Oehlke, Andreas, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, England : Packt Publishing 2015.
Edición:2nd ed
Colección:Community experience distilled
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629210906719

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