Blender for animation and film-based production
See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified]
CRC Press
2017.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629153606719 |
Tabla de Contenidos:
- Front Cover
- Dedication
- Contents
- Preface
- Author
- CHAPTER 1 - Why Blender?
- CHAPTER 2 - History of Blender
- CHAPTER 3 - Blender User Interface
- CHAPTER 4 - Blender in a Digital Studio Pipeline
- CHAPTER 5 - Modeling Your Main Character
- CHAPTER 6 - Applying Materials to Our Objects
- CHAPTER 7 - Blender Internal Textures
- CHAPTER 8 - UV Unwrap and External Textures
- CHAPTER 9 - Introduction to Rigging: Armatures and Bones
- CHAPTER 10 - The Animation Process
- CHAPTER 11 - Introduction to Lighting
- CHAPTER 12 - Compositing Nodes
- CHAPTER 13 - Using Particles and Dynamics
- CHAPTER 14 - Render
- CHAPTER 15 - Final Movie Compositing
- CHAPTER 16 - Python
- CHAPTER 17 - Film Promotion and Conclusion
- Appendix
- References
- Color Insert
- Back Cover.