Blender for animation and film-based production

See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'...

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Detalles Bibliográficos
Autor principal: MANRIQUE, MICHELANGELO (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] CRC Press 2017.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629153606719
Tabla de Contenidos:
  • Front Cover
  • Dedication
  • Contents
  • Preface
  • Author
  • CHAPTER 1 - Why Blender?
  • CHAPTER 2 - History of Blender
  • CHAPTER 3 - Blender User Interface
  • CHAPTER 4 - Blender in a Digital Studio Pipeline
  • CHAPTER 5 - Modeling Your Main Character
  • CHAPTER 6 - Applying Materials to Our Objects
  • CHAPTER 7 - Blender Internal Textures
  • CHAPTER 8 - UV Unwrap and External Textures
  • CHAPTER 9 - Introduction to Rigging: Armatures and Bones
  • CHAPTER 10 - The Animation Process
  • CHAPTER 11 - Introduction to Lighting
  • CHAPTER 12 - Compositing Nodes
  • CHAPTER 13 - Using Particles and Dynamics
  • CHAPTER 14 - Render
  • CHAPTER 15 - Final Movie Compositing
  • CHAPTER 16 - Python
  • CHAPTER 17 - Film Promotion and Conclusion
  • Appendix
  • References
  • Color Insert
  • Back Cover.