Essential skills for 3d modeling, rendering, and animation

"Preface Late at night, 1997, in some little one-bedroom apartment on Lexington Avenue, in Lexington, Kentucky, I installed my very first 3D software on my self-built HP Windows 95 workstation. It had 64 megabytes of RAM and an Intel Pentium 32 gigahertz processor. Caligari Truespace was an anc...

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Detalles Bibliográficos
Autor principal: ZEMAN, NICHOLAS BERNHARDT (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] CRC Press 2017.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629130106719

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