Spencer, S. (2012). Zbrush creature design: Creating dynamic concept imagery for film and games. John Wiley & Sons.
Chicago Style (17th ed.) CitationSpencer, Scott. Zbrush Creature Design: Creating Dynamic Concept Imagery for Film and Games. Indianapolis, Ind.: John Wiley & Sons, 2012.
MLA (9th ed.) CitationSpencer, Scott. Zbrush Creature Design: Creating Dynamic Concept Imagery for Film and Games. John Wiley & Sons, 2012.
Warning: These citations may not always be 100% accurate.