The pocket lawyer for comic book creators a legal toolkit for Indie comic book artists and writers
"Since the publication of its first edition in 2007, "The Pocket Lawyer for Filmmakers" has quickly become one of the best-selling legal guides for independent filmmakers. Now in its second edition, "The Pocket Lawyer for Filmmakers" is used as a textbook in film and law sch...
Otros Autores: | , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
New York :
Focal Press
2015.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628692806719 |
Tabla de Contenidos:
- Cover ; Half Title; Title Page; Copyright Page; Table of Contents; Dedication; Part 1-Quick Start; FAQs; Getting Started; The Structure of the Book; How to Use This Book; The Audience for this Book; Part 2-Intellectual Property: The Heart of The Work; Chapter 1-Intellectual Property; The Comic Book Property; Slice and Dice your IP; Rules of Thumb for Intellectual Property; Chapter 2-Copyright Law; Copyright Ownership; Your Copyright Rights; What Copyright Doesn't Protect; Copyright Licensing; Perilous Copyright Traps for the Unwary; Copyright Duration; Copyright Infringement
- Plagiarism is not the Same Thing as Copyright InfringementFair Use of a Copyright; Copyright Pre-Flight Checklist; Part 3-Contracts: The Engine Which Drives the Deal; Chapter 3-Contracts: Getting into Gear; What is a Contract?; Things that LOOK like contracts, but may NOT be contracts; The Contract "Themes"; Rules of Thumb for Contracts; Part 4-Putting It Together; Section Overview; Creative Roles; Categories of Comic Property; Chapter 4-The Solo Creator; Solo Creator's Key Tasks; Protecting the Chain of Title; What Kind of Solo Are You?; Solo Creation: Step-By-Step; Chapter 5-Setting Up Shop
- Getting Down to BusinessTypes of Business Entities; Loan-Out Companies; Getting Professional Help: Accountants & Attorneys; Lawyering up; Chapter 6-Collaboration; Working with Other Artists; Collaboration Checklist; Writer/Illustrator Collaboration Agreement; Collaboration at a Glance; Chapter 7-Hiring Other Artists; Engaging the Services of Other Artists; Federal and State Labor and Employment Laws: An Overview; The Artist Services Agreement; Key Deal Points; Contract: Illustrator Work for Hire Agreement; Chapter 8-Clearances and Licensing the Rights of Others; Clearance and Licensing
- Clearances-Step by StepLicensing; Getting Permission to Use Somebody's Likeness; Part 5-Getting It Out There; Section Overview; Chapter 9-Blog it! Tweet it! Post it! Promote it!; Get Your Message Out; Website; Tweeting; Blogging; Facebook; Chapter 10-Landing a Publisher; Landing a Publisher is a "Con" Job; Checklist for Working the Con; Submission Policies For The Big Publishing Companies; Key IP issues; Key Contractual Issues; Landing a Publisher Checklist; Chapter 11-Working for a Publishing Company; Working for a Publisher: Key IP Issues; Key Contractual Issues
- Chapter 12-The Comic Book Publishing AgreementDeal Points; The Comic Book Publishing Agreement; Chapter 13-Self-Publishing; Making Money in Self-Publishing; Printers-Overview; Comic Book Distributors-Overview; How Your Comic Is Distributed by Diamond; Self-Distribution to Comic Book Stores; Digital Distribution; Case Study-comiXology-Steps to Submit; Digital Rights Management (DRM); Chapter 14-What Happens When Something Goes Wrong?; Typical Legal Actions; Breach of Contract; The First Amendment; If Someone Sues You; Cease and Desist Letters; Lawyering Up
- Pro-Bono Legal Services Organizations