Creating the Art of the Game

The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games...

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Detalles Bibliográficos
Otros Autores: Omernick, Matthew Author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] New Riders Publishing 2004
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628610706719

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