Television program making everything you need to know to get started
This book is for anyone starting out or hoping to work in the ever-expanding world of television and video. Everyone involved in a TV or video production is contributing to the program making process. They all need to know and understand how it happens. Whatever you want to end up doing, whether you...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford ; Boston, Mass. :
Focal Press
c1999.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628587606719 |
Tabla de Contenidos:
- Cover; Television Program Making everything You Need to Know to Get Started; Copyright; Contents; Acknowledgments; Introduction; Who This Book Is for; Why Do You Want to Work in This Industry?; Is This You?; You Will Always Go on Learning; Chapter 1. An Overview; The Audience Comes First; There's Always a 'client'; The Process; What You Will Need; Development and Pre-production; Production; Post-production; Who You Will Need; Tape Formats; A Little Bit of History; Linear Tape Formats; Digital Tape Formats; Film Formats; Worldwide Television Systems; Chapter 2. Who Does What?; The Sectors
- Key PeopleThe Broadcasters; Production Companies; Facilities; People; Production Team; Chapter 3. the Treatment; Writing the Treatment; Target Audience; Style of Production; Creative Approach; And Content; Storyboard; Technical; Credentials; Budget; The Treatment; Corporate; Chapter 4. Drawing Up a Budget; Estimating Shoot Days; Estimating Editing Time; Getting Quotes; Calculating Costs; The Basic Spreadsheet; Calculating Profit; Calculating Margin; Actual Costs and Profit; Summing Up; Budget Nasties; Standard Budget Items; Chapter 5. Writing a Script; Technique; Script Layout
- Numbering ShotsTechnical Terms; Showing Sequences; Words or Pictures First?; What Wordprocessor?; Chapter 6. Pre-production; Schedules; Blocking the Script; Estimating Shoot Time; Permissions; The Sun; Interiors; Estimating Shots; Transport; Food and Drink; Chapter 7. Location Shooting -the Equipment; Camera; Time Code; Sound; Lighting; Lighting Nasties; Safety; Exterior Lighting; Grip Equipment; Improvising Grip Equipment; Prompters; Chapter 8. Location Shooting Techniques; Types of Shot; Changing Shot Sizes; Describing Shots; Point of View; A Bit of Art; Chromakey; A Few Rules; Instructions
- Making It HappenLogging Shots; Chapter 9. Shooting Rules; Eyelines; The Line; Matching Eyelines; Exit Left, Enter Right; Continuity; Breaking the Rules; Chapter 10. Shooting Interviews; Research and Preparation; Who Are You Going to Interview?; How Is It Going to Look?; The Background; The Foreground; The Shoot Setting Up; Shooting the Interview; How Will You Shoot It?; Chapter 11. Shooting Action; Will It Cut Together?; Shooting; Action as It Is Happening; Line and Continuity; Use Both Eyes; Sound; Shooting Ratio; Tricks and Treats; Builds; Time Lapse; Appear-disappear; Mirrors
- Slow Motion and Fast MotionChapter 12. Multi-camera Shoots; The Set-up; Studio; The Gallery; Selecting Output; Communication; Cabling Cameras; The Process; Paperwork; Example; Running Order; Floor Plan; Plotting Moves and Shots; Detailed Running Order; Making It Happen; Shooting a Discussion; Look and Listen; Outside Broadcasts; Chapter 13. Graphics, Titles and Rostrum Cameras; Graphics; Title Safe; Captions; Mattes; Choosing a Graphics Designer; The Process; A Few Design Principles; Creating Your Own Graphics; Opening Titles; Animation; Rostrum Camera; Illustrations
- Chapter 14. Editing - Technical Overview