Facebook Graph API development with Flash beginner's guide : build social Flash applications fully integrated with the Facebook Graph API

Build social Flash applications fully integrated with the Facebook Graph API

Detalles Bibliográficos
Otros Autores: Prince Far I. author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, United Kingdom : Packt Publishing 2010
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628561406719
Tabla de Contenidos:
  • Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1:Introduction; What's so great about Facebook?; It's popular; Numbers; It's everywhere; It's interesting to develop for; Web hosts; What's a web host?; Why do you need one?; How do you choose one?; Useful software; What about domain names?; How much AS3 knowledge is required?; The source code; Powered by...; Debugging; Watch out for caching; A final note...; Chapter 2:Welcome to the Graph; Accessing the Graph API through a Browser; Time for action - loading a Page
  • Accessing the Graph API through AS3Time for action - retrieving a Page's information in AS3; Time for action - deserializing a JSON object; Time for action - visualizing the info; Understanding connections; Time for action - finding connections in a browser; Rendering Lists; Time for action - rendering Lists of Posts; Rendering connections; Time for action - displaying a Graph Object's connections; Introducing the Requestor; Time for action - creating an HTTP Requestor; Understanding Connections of Connections; Time for action - loading photos from an album; Putting it all together
  • Time for action - traversing the GraphSummary; Chapter 3:Let Me In!; What can you see?; Time for action - snooping through other people's accounts; What's that got to do with the Graph API?; Access tokens are proof of authorization; User/Application authorization; Time for action - registering an application with Facebook; Application ID + logged-in user = access token; Time for action - requesting an access token with the browser; Registering a redirect URI with our application; Using the Access Token; Me, me, me; Keeping secrets; What did Facebook give us?; Authenticating with AS3
  • Time for action - Using an access token in our Graph visualizerThat's cheating!; Time for action - authenticating through the application; A different approach; Time for action - authenticating via JavaScript; Creating a callback webpage; Receiving the access token; What about users who haven't used the application before?; Extended permissions; Time for action - obtaining extended permissions; Time for action - requesting extended permissions; I want it all, and I want it now; Using the Adobe ActionScript 3 SDK for Facebook platform; Time for action -implementing the SDK; Summary
  • Chapter 4:Digging Deeper into the GraphGetting more results with paging; Time for action - displaying the number of objects in a list; Time for action - requesting more Objects; Time for action - requesting more Objects at once; Paging; Time for action - obtaining data in pages; Time for action - adding limit and offset to GraphRequest; instances; Time for action - requesting data based on date; Time for action - adding since and until to GraphRequest; instances; Time for action - filtering by date using the UI; We gon' party like it's yo' birthday
  • Time for action - using the ids parameter in a Graph URL