ZBrush studio projects realistic game characters

Note : CD-ROM/DVD and other supplementary materials are not included as part of eBook file. Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating...

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Detalles Bibliográficos
Autor principal: Kingslien, Ryan, 1973- (-)
Autor Corporativo: Books24x7, Inc (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Indianapolis, Ind. : Wiley Pub c2011
Edición:1st edition
Colección:Serious skills.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628530206719

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