The Animator's Eye Adding Life to Animation with Timing, Layout, Design, Color and Sound
First published in 2011. Routledge is an imprint of Taylor & Francis, an informa company.
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
London :
Routledge
2017.
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Edición: | 1st ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628492106719 |
Tabla de Contenidos:
- Cover; Title; Copyright; Contents; On the DVD; Preface; Acknowledgements; 1 My Introduction; Introduction; Introducing Iggy the Pig and Scared Bunny; 2 Mad Science or Magic?; Why Would Anyone Animate?; Animation Process Pipeline; Creating Your Very Own Mad-Science Laboratory of Animation; 3 That Reminds Me of a Story...; The Dramatic Structure of Stories; What Kinds of Stories can the Animator's Eye Dream Up?; Why is Story so Hard to Get Right?; How to Create Interesting Characters Using Simple Rules; Animated Performance or How to Tell Clowns from Zombies; Roller Coaster Theory of Storytelling
- Analysis of Story StructureHow Do You Start to Write the Story?; Fractal, Not Fractured, Storytelling; How to Ride the Roller Coaster to a Good Story; What do You Want to Say with Your Story?; 4 Secrets of Drawing; Seeing Shapes, Drawing Lines; Drawing Basics; Pros and Cons of Construction; Meet Sackenstein; Watch Your Angles; Caricature and Proportions; Cloth; Rhythm Balance; Sculpting to Learn Drawing; Why Do Drawings Die in Cleanup?; It's Now Time to Trace?; Sketchbooks and Drawing Tips; 5 The Laws of Animation; The 12 Principles of Disney's Nine Old Men
- Animating: Step by Step, Frame by FrameLearning Exercises for Animators; How to Animate, the Basics: Thumbnails and Key Frames; Use and Abuse of Cycles; Laws of Motion Principles for a Believable World; Animation Timing; Timing for Rhythmic Interest; Toon Physics: The Laws of Fun!; The Use and Abuse of Rotoscoping; Motion Analysis; Loco Motion, or Getting Around in a Funny Way; Iggy Goes for a Walk; Four-Legged Walks; 6 It's Alive! Animating Inner Life; Emotion Wheel; Show the Thinking Process; Lip Sync; Lip-Sync Timing; 7 Creating Worlds; Creating a World on Your Desktop
- Creating Style GuidesDesigning Style Guides; Composing Pictures; Staging and Laying Out for the Viewer's Eye; Going for a Walk with the Camera; Getting a Perspective of Your World; How to Choose Colors; Color Script; Lab Exploration; Castle Interior; Design of the Mad Lab; Bokeh Backgrounds; Painting Technique; Opening Pan from Layout to Background; 8 Postproduction; Putting it Together in Post; Compositing Puts it All Together; Editing Makes Sure the Story is Told Clearly; Basic Cutting Rules; Sound and Music; Music Software; Carl Stalling; Sonic Visionaries ... Audioaries?
- Marketing and Distribution: It's Time to Show Your Creation to the World!9 Genesis of Idea; The Evolution of The Animator's Eye Flipbook; Merge Flipbooks; Continued Flipbook Refinements; Iggy's Problematic Switch; 10 The Production; Production-Now We're Cooking!; Art Directing by Color Script; Production Help; Software Procedures; Complete Color; 11 The Evolution of Iggy and Scared Bunny; How These Two Figments of My Imagination were Brought to Life; Pitching Ideas; 12 The Animator's Eye; Beginner's Corner: How I Got My Animator's Eye; My Beginner's Corner; Make Movies!; Appendix
- Bibliography