Mobile graphics 3D SoC from algorithm to chip

The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems As mobile broadcasting and entertainment applications evolve, there is increasing interest in...

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Detalles Bibliográficos
Otros Autores: Woo, Jeong-Ho (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Hoboken, NJ : John Wiley 2010.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628431306719

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