Making things talk

Make microcontrollers, PCs, servers, and smartphones talk to each other. Building electronic projects that interact with the physical world is good fun. But when the devices you've built start to talk to each other, things really get interesting. With 33 easy-to-build projects, Making Things T...

Descripción completa

Detalles Bibliográficos
Autor principal: Igoe, Tom (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, California : MakerMedia 2011
Edición:2nd ed
Colección:Make: projects
Make: projects.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628308706719
Tabla de Contenidos:
  • Preface; Who This Book Is For; What You Need to Know; Contents of This Book; On Buying Parts; Using Code Examples; Using Circuit Examples; Acknowledgments for the First Edition; Note on the Second Edition; Chapter 1. The Tools; It Starts with the Stuff You Touch; It's About Pulses; Computers of All Shapes and Sizes; Good Habits; Tools; Using the Command Line; Using an Oscilloscope; It Ends with the Stuff You Touch; Chapter 2. The Simplest Network; Supplies for Chapter 2; Layers of Agreement; Making the Connection: The Lower Layers; Type Brighter; Monski Pong; Flow Control
  • Wireless Monski PongNegotiating in Bluetooth; Conclusion; Chapter 3. A More Complex Network; Supplies for Chapter 3; Network Maps and Addresses; Networked Cat; Conclusion; Chapter 4. Look, Ma, No Computer! Microcontrollers on the Internet; Supplies for Chapter 4; Introducing Network Modules; Hello Internet!; An Embedded Network Client Application; Networked Air-Quality Meter; Programming and Troubleshooting Tools for Embedded Modules; Conclusion; Chapter 5. Communicating in (Near) Real Time; Supplies for Chapter 5; Interactive Systems and Feedback Loops
  • Transmission Control Protocol: Sockets & SessionsNetworked Pong; The Clients; Conclusion; Chapter 6. Wireless Communication; Supplies for Chapter 6; Why Isn't Everything Wireless?; Two Flavors of Wireless: Infrared and Radio; Infrared Control of a Digital Camera; How Radio Works; Duplex Radio Transmission; Bluetooth Transceivers; Buying Radios; What About WiFi?; Hello WiFi!; Conclusion; Chapter 7. Sessionless Networks; Supplies for Chapter 7; Sessions vs. Messages; Who's Out There? Broadcast Messages; Reporting Toxic Chemicals in the Shop; Directed Messages
  • Relaying Solar Cell Data WirelesslyConclusion; Chapter 8. How to Locate (Almost) Anything; Supplies for Chapter 8; Network Location and Physical Location; Determining Distance; Infrared Distance Ranger Example; Ultrasonic Distance Ranger Example; Reading Received Signal Strength Using XBee Radios; Reading Received Signal Strength Using Bluetooth Radios; Determining Position Through Trilateration; Reading the GPS Serial Protocol; Determining Orientation; Determining Heading Using a Digital Compass; Determining Attitude Using an Accelerometer; Conclusion; Chapter 9. Identification
  • Supplies for Chapter 9Physical Identification; Color Recognition Using a Webcam; Face Detection Using a Webcam; 2D Barcode Recognition Using a Webcam; Reading RFID Tags in Processing; RFID Meets Home Automation; Tweets from RFID; Network Identification; IP Geocoding; Conclusion; Chapter 10. Mobile Phone Networks and the Physical World; Supplies for Chapter 10; One Big Network; CatCam Redux; Phoning the Thermostat; Text-Messaging Interfaces; Native Applications for Mobile Phones; Personal Mobile Datalogger; Conclusion; Chapter 11. Protocols Revisited; Supplies for Chapter 11
  • Make the Connections