Game design theory a new philosophy for understanding games

This work looks at how digital games fit into the long history of games and offers solutions to some of video games toughest design challenges. It covers the art and craft of developing a set of rules to create a contest between players or other agents, targeted specifically at digital game designer...

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Detalles Bibliográficos
Autor principal: Burgun, Keith (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, FL : A K Peters/CRC Press 2012, c2013.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628255906719
Tabla de Contenidos:
  • Front Cover; Table of Contents; Foreword; Introduction; 1. The Concept of Game; 2. On Game Design; 3. How We Got Here; 4. Through the Lens: Video Games; 5. Through the Lens: Board Games; 6. Predictions