Making things see 3D vision with kinect, processing, Arduino, and MakerBot
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces...
Autor principal: | |
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Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Sebastopol, CA :
O'Reilly
2012.
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Edición: | First edition |
Colección: | Make. Books
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628249906719 |
Tabla de Contenidos:
- Preface
- 1. What is the Kinect?
- 2. Working with the depth image
- 3. Working with point clouds
- 4. Working with the skeleton data
- 5. Scanning for fabrication
- 6. Using the Kinect for robotics
- 7. Conclusion: what's next?
- A. Appendix. Index.