Making things see 3D vision with kinect, processing, Arduino, and MakerBot

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces...

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Bibliographic Details
Main Author: Borenstein, Greg (-)
Other Authors: Odewahn, Andrew, Jepson, Brian, 1967-
Format: eBook
Language:Inglés
Published: Sebastopol, CA : O'Reilly 2012.
Edition:First edition
Series:Make. Books
Subjects:
See on Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628249906719
Table of Contents:
  • Preface
  • 1. What is the Kinect?
  • 2. Working with the depth image
  • 3. Working with point clouds
  • 4. Working with the skeleton data
  • 5. Scanning for fabrication
  • 6. Using the Kinect for robotics
  • 7. Conclusion: what's next?
  • A. Appendix. Index.