Content rights for creative professionals copyrights and trademarks in a digital age
Content Rights for Creative Professionals is for professionals and students working in all areas of media (film/video, photography, multimedia, web, graphics, and broadcast) who need to know what the law requires and how they should properly utilize copyrights and trademarks. This book outlines crit...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford ; Boston :
Focal Press
c2003.
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Edición: | 2nd ed |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628226106719 |
Tabla de Contenidos:
- Cover; Content Rights for Creative Professionals; Title Page; Copyright Page; Table of Contents; Preface to Second Edition; Preface to First Edition; About the Author; Part One Copyright; 1 Overview of Copyright: The Big Picture; 2 What Is Copyright?; 3 The Copyright Rights: The Coin of Copyright; 4 Limitations on Copyrights: The Chili Pepper of Copyright; 5 Compulsory Licensing: Government's Helping Hand; 6 Penalties for Infringement: Paying the Price; 7 Ownership of Copyright: Keeping What Is Yours; 8 Online Service Providers: Gateway or Traffic Cop?
- 9 Right to Control Access: The Trump CardPart Two Trademarks; 10 What Is a Trademark?; 11 The Trademark Systems: How to Protect Your Mark; 12 Strategy for Acquiring Trademark Rights: A ""How-to"" for Branding; 13 Likelihood of Confusion: The Acid Test; 14 Trademarks and Licensing: Follow the Money Trail; 15 Trademarks in a Digital World: Domain Name Games and Other Fun; Part Three Collateral Concerns: Things You Cannot Ignore; 16 Unfair Competition, Publicity, and Privacy: Filling in the Holes; 17 Antitrust Laws: Keeping Competition Alive; 18 Patents and Trade Secrets: Powerful Partners
- 19 The International View: It's a Small World After AllPart Four Content Rights: The Media and Film; 20 News and Talk Programming: Competition for Content; 21 Content Rights: The Realm of Music; 22 Advertising: Being Content with Commercial Content; 23 Sports Content: The Olympic Law of the Rings and Other Games; 24 Call Signs, Slogans, Jingles, and Characters: The Bits and Pieces of Broadcasting; 25 Colorization and Artists' Rights: Whose Work Is It?; 26 Licensing and Distributing: The Business of Programming; 27 Cable TV: A Pipe Dream; 28 Media Consolidation: Content Synergy
- Part Five Content and New Media: The Internet Has Arrived29 Cyberspace: Napster and the Code of the Wild West Revisited; 30 Digital Doctrines: Defining Rights in an Electronic World; 31 Teachers and a Digital World: How the Classroom Has Changed; 32 Webcasting: A Primer for Digital Communication; 33 Afterword: A Closing Thought; Appendix: Useful Websites; Glossary; Index