Programming 2D games
A First Course in Game ProgrammingMost of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted u...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Boca Raton, FL :
A K Peters/CRC Press, an imprint of Taylor and Francis
2012.
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Edición: | 1st edition |
Colección: | An A K Peters Book
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628205006719 |
Tabla de Contenidos:
- Front Cover; Table of Contents; Introduction; 1. Getting Started; 2. Windows Programming Fundamentals; 3. Introduction to DirectX; 4. The Game Engine; 5. Sprites and Animation; 6. Collisions and Entities; 7. Sound; 8. Text; 9. Enhanced Appearance; 10. Tiled Games; 11. Building a Complete Game; 12. Network Programming; The Journey