Level up! the guide to great video game design
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren't sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man W...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Chichester, [England] :
John Wiley & Sons, Inc
2010.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628184206719 |
Tabla de Contenidos:
- Level Up!; Contents; Foreword by Danny Bilson; About the Author; Press Start!; Acknowledgments: Everything I Learned about Writing a Book; Level 1 Welcome, N00bs!; LeveI 2 Ideas; Level 3 Writing the Story; Level 4 You Can Design a Game, But Can You Do the Paperwork?; Level 5 The Three Cs, Part 1-Character; Level 6 The Three Cs, Part 2-Camera; Level 7 The Three Cs, Part 3-Controls; Level 8 Sign Language-HUD and Icon Design; LeveI 9 Everything I Learned About Level Design, I Learned from Level 9; Level 10 The Elements of Combat; LeveI 11 They All Want You Dead
- LeveI 12 The Nuts and Bolts of MechanicsLeveI 13 Now You're Playing with Power; LeveI 14 Multiplayer - the More the Merrier; LeveI 15 Some Notes on Music; Level 16 Cutscenes, or No One's Gonna Watch 'Em Anyway; LeveI 17 And Now the Hard Part; Continue?; Bonus Level 1: The One-Sheet Sample; Bonus Level 2: The Ten-Page Design Document Sample; Bonus Level 3: Game Design Document Template; Bonus Level 4: The Medium -Sized List of Story Themes; Bonus Level 5: The Big List of Environments; Bonus Level 6: Mechanics and Hazards; Bonus Level 7: Enemy Design Template
- Bonus Level 8: Boss Design TemplateBonus Level 9: High Concept Pitch Presentation; Achievement Unlocked: Exactly Like Making Chili; Index