Qt for Symbian

Build mobile applications for Nokia's S60 phones using the hot Qt GUI tool This vital primer-written by developers involved in the latest release of Qt-is a must for anyone wanting to learn this cutting-edge programming environment. Qt is a multi-platform, C++ GUI toolkit that allows you to dev...

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Detalles Bibliográficos
Otros Autores: Fitzek, Frank H. P. (-), Torp, Toni, Mikkonen, Tommi
Formato: Libro electrónico
Idioma:Inglés
Publicado: West Sussex : J. Wiley & Sons Ltd 2010.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628178306719
Tabla de Contenidos:
  • CONTENTS; CONTRIBUTORS; FOREWORD; PREFACE; ABBREVIATIONS; ACKNOWLEDGMENTS; PUBLISHER'S ACKNOWLEDGMENTS; ABOUT THE EDITORS; 1 Introduction and Motivation; 1.1 The Importance of Mobile Developers; 1.2 Symbian OS; 1.2.1 Symbian - The Technology; 1.2.2 Symbian - Evolution to the Leading Smart-Phone Platform; 1.2.3 Symbian - Casual Application Developer; 1.3 Qt; 1.3.1 A Cross-platform Development Environment; 1.3.2 Qt in the Mobile Domain; 1.3.3 Qt Licensing; Bibliography; 2 Getting Started; 2.1 Installing the Development Environment; 2.1.1 Ovi Suite; 2.1.2 Java; 2.1.3 Perl
  • 2.1.4 Symbian Platform SDK2.1.5 Open C/C++ Plug-in; 2.1.6 The Carbide.c++ IDE; 2.1.7 Qt for Symbian; 2.2 Using Carbide.c++ with Qt for Symbian; 2.3 Summary; 3 Qt in General; 3.1 HelloWorld; 3.1.1 Building; 3.1.2 Packaging; 3.2 Basics; 3.2.1 Layouts; 3.2.2 Object Ownership and Memory Management; 3.3 Signals and Slots; 3.3.1 Basic Signals; 3.3.2 Parameters; 3.4 Qt Object Model; 3.4.1 QObject; 3.4.2 Custom Signals and Slots; 3.4.3 Implementing Slots and Emitting Signals; 3.4.4 Meta-object Compiler (moc); 3.4.5 Connecting Signals and Slots; 3.4.6 Properties and Meta-information
  • 3.5 User Interface3.5.1 Handling Text through Implicit Sharing; 3.5.2 Internationalization; 3.5.3 Widgets, Dialogs and the Main Window; 3.6 System; 3.6.1 Events; 3.6.2 Timers and Painting; 3.7 Communication; 3.7.1 Input/Output; 3.7.2 Files and Streams; 3.7.3 Networking and XML; Bibliography; 4 Qt Mobility APIs; 4.1 Introduction; 4.2 Bearer Management; 4.2.1 Creating a Network Session; 4.3 Contacts; 4.4 The Contacts API; 4.4.1 Creating a New Contact; 4.4.2 Finding a Single Contact Detail; 4.4.3 Editing a Contact Detail; 4.5 Location; 4.5.1 Getting and Following the User's Location
  • 4.6 Messaging4.6.1 Creating and Sending an Email Message; 4.7 Multimedia; 4.7.1 Playing an Audio File; 4.7.2 Creating a Playlist of Videos and Playing Them in a Video Widget; 4.8 Publish and Subscribe; 4.9 Service Framework; 4.10 System Information; 4.10.1 Accessing Device Information; 4.10.2 Accessing System Information; 4.11 Summary; Bibliography; 5 Qt-Like Mobile Extensions; 5.1 Utilizing Platform Features beyond Qt APIs; 5.2 How to Use the Mobile Extensions in Your Project; 5.3 Alarms; 5.3.1 Getting a List of All Alarms; 5.3.2 Creating a Workday Wakeup Alarm
  • 5.3.3 Changing the Time of a Specific Alarm5.3.4 Deleting an Alarm; 5.4 Calendar; 5.4.1 Creating a New Calendar Item; 5.4.2 Deleting Calendar Entries; 5.5 Camera; 5.5.1 Camera Initialization; 5.5.2 Using the Viewfinder Widget; 5.5.3 Taking a Photo; 5.6 Installer; 5.6.1 Installing an Application in the Background without Notifying the User; 5.6.2 Uninstalling an Application in the Background without Notifying the User; 5.6.3 Getting a List of all Installed Applications in the Device; 5.7 Landmarks; 5.7.1 Creating a Landmark for the Current Location
  • 5.7.2 Getting a List of All Landmarks in the Landmark Database