Google SketchUp workshop modeling, visualizing, and illustrating
Discover the secrets of the Google SketchUp with the 16 real-world professional-level projects including parks, structures, concept art, and illustration. Google SketchUp Workshop includes all the wide variety of projects that SketchUp can be used for-architectural visualization, landscape design, v...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Burlington, Mass. :
Elsevier
2011.
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Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628129006719 |
Tabla de Contenidos:
- Cover; Google SketchUp Workshop: Modeling, Visualizing, and Illustrating; Copyright; Contents; Overview; OVERVIEW 1 Working on Complex Models in SketchUp; OVERVIEW 2 When SketchUp Misbehaves...; OVERVIEW 3 More Tips and Tricks; OVERVIEW 4 Pushing the Envelope - Advanced SketchUp Use; PART 1 Architecture; CHAPTER 1 Creating Virtual Concept Models in SketchUp; Project Context; Technical Aspects; New Approaches; An Aerial View; Stage 1: Define a Composition; Stage 2: Updating the Model; Stage 3: Refining the Render Further; Principal Section
- Stage 1: Choose an Approach and Understand the ConstraintsStage 2: Adapting the Model; Stage 3: Fine-Tuning the Render; An Interior Perspective; Stage 1: Dressing the Envelope; Stage 2: Dressing the Space; Stage 3: Creating an Image; Stage 4: Finishing Touches; Conclusion; CHAPTER 2 Te Wero Bridge Competition in Auckland, New Zealand; Project Context; Technical Aspects; New Approaches; Step 1: Picking Up the Right Competition; Step 2: Working as a Team; Step 3: Dividing the Main Project Model into Submodels; Step 4: Editing Component Definitions in Submodels
- Step 5: Reloading Submodels into the Main ModelStep 6: Editing Submodels as a Whole 1/Proportional Modifications; Step 7: Editing Submodels as a Whole 2 (Nesting Technique)/Positional Modifications; Step 8: Evaluating Design Options in Scenes; Step 9: Evaluating Design Options in Still Images/Batch Image Export; Step 10: Applying DOF Directly to SketchUp Output; Conclusion; CHAPTER 3 Restorative Urban Design for Lescar Lane Park, Sheffield, United Kingdom; Context; Aims and Technique; Why SketchUp?; Techniques Used; Useful Model Building Help; Stage 1: Initial Ideas and Concepts
- Stage 2: Desktop StudyStage 3: Pre-SketchUp Model Preparation; Stage 4: Importing CAD Files; Stage 5: Building Initial Model; Stage 6: Building Details; Stage 7: Building Grouping; Stage 8: Implementing Gradient; Stage 9: Mapping Boundary Design Lines; Stage 10: Landscaped Mounding; Stage 11: Canopy Creation; Stage 12: Fine Detailing; Stage 13: Model Completion - Rendering; Stage 14: 3D Visualization Video; Conclusion; CHAPTER 4 Redevelopment of Place Van Zeeland, Belgium; Project Context; Why We Chose SketchUp?; Technical Aspects; New Approaches; Stage 1: Gathering the Data
- Stage 2: Preparation and Import of Plan FilesStage 3: Modeling the Project; Stage 3.1: Surface Modeling; Stage 3.2: Modeling the Curbs; Stage 3.3: Modeling the Buildings and Other Built Elements; Stage 3.4: Adding the Entourage; Stage 3.5: Assigning Model Elements to Layers; Stage 4: Rendering Scenes in Kerkythea; PART 2 Engineering; CHAPTER 5 A Window Installation; Project Context; Technical Aspects; New Approaches; Step 1: Planning; Step 2: Storyboarding; Step 3: Classifying Objects; Step 4: Modeling Objects at a 1:1 Scale; Step 5: Creating Groups and Components
- Step 6: Creating Materials and Making a Library