Unity 4 fundamentals get started at making games with Unity
"Get ahead of the game with Unity 4.The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The a...
Other Authors: | |
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Format: | eBook |
Language: | Inglés |
Published: |
New York :
Focal Press
2014.
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Edition: | 1st edition |
Subjects: | |
See on Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628091706719 |
Table of Contents:
- Cover; Half Title; Title Page; Copyright Page; Table of Contents; Acknowledgements; About the Author; Introduction; Chapter 1 Getting Started with Unity; Chapter 2 Assets and Asset Management; Chapter 3 Scenes, Assets and Game Objects; Chapter 4 Terrain and Audio; Chapter 5 Lighting and Lightmapping; Chapter 6 Particle Systems and Shuriken; Chapter 7 Scripting with C#; Chapter 8 GUIs and Scripting; Chapter 9 Debugging and Post-processing; Chapter 10 Navigation and Pathfinding; Chapter 11 Animation and Mecanim; Chapter 12 Tips and Tricks; Afterword; Index